using Lt.Engine.Data;
using RayDen.RayEngine.Data;

namespace Lt.Engine.Scene
{
    public class LtGeoObject : LtSceneObject<TriangleMeshInfo, SolidMaterial>
    {
        public LtGeoObject(TriangleMeshInfo e, SolidMaterial d) : base(e, d)
        {

        }
    }
}